<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Emgu.CV.UI</name>
    </assembly>
    <members>
        <member name="T:Emgu.CV.UI.HistogramBox">
            <summary>
            The control that is used to display histogram
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.HistogramBox.#ctor">
            <summary>
            Construct a histogram control
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.HistogramBox.AddHistogram(System.String,System.Drawing.Color,Emgu.CV.Mat,System.Int32,System.Single[])">
            <summary>
            Add a plot of the 1D histogram. You should call the Refresh() function to update the control after all modification is complete.
            </summary>
            <param name="name">The name of the histogram</param>
            <param name="color">The drawing color</param>
            <param name="histogram">The 1D histogram to be drawn</param>
            <param name="binSize">The size of the bin</param>
            <param name="ranges">The ranges</param>
        </member>
        <member name="M:Emgu.CV.UI.HistogramBox.GenerateHistograms(Emgu.CV.IImage,System.Int32)">
            <summary>
            Generate histograms for the image. One histogram is generated for each color channel.
            You will need to call the Refresh function to do the painting afterward.
            </summary>
            <param name="image">The image to generate histogram from</param>
            <param name="numberOfBins">The number of bins for each histogram</param>
        </member>
        <member name="M:Emgu.CV.UI.HistogramBox.ClearHistogram">
            <summary>
            Remove all the histogram from the control. You should call the Refresh() function to update the control after all modification is complete.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.HistogramBox.Refresh">
            <summary>
            Paint the histogram
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.HistogramBox.components">
            <summary> 
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.HistogramBox.Dispose(System.Boolean)">
            <summary> 
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.HistogramBox.InitializeComponent">
            <summary> 
            Required method for Designer support - do not modify 
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.HistogramBox.ZedGraphControl">
            <summary>
            Get the zedgraph control from this histogram control
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.HistogramViewer">
            <summary>
            A view for histogram
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.HistogramViewer.#ctor">
            <summary>
            A histogram viewer
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.HistogramViewer.Show(Emgu.CV.IImage)">
            <summary>
            Display the histograms of the specific image
            </summary>
            <param name="image">The image to retrieve hostigram from</param>
        </member>
        <member name="M:Emgu.CV.UI.HistogramViewer.Show(Emgu.CV.IImage,System.Int32)">
            <summary>
            Display the histograms of the specific image
            </summary>
            <param name="image">The image to retrieve hostigram from</param>
            <param name="numberOfBins">The numebr of bins in the histogram</param>
        </member>
        <member name="F:Emgu.CV.UI.HistogramViewer.components">
            <summary>
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.HistogramViewer.Dispose(System.Boolean)">
            <summary>
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.HistogramViewer.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.HistogramViewer.HistogramCtrl">
            <summary>
            Get the histogram control of this viewer
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.ImageBox">
            <summary>
            An image box is a user control that is similar to picture box, but display Emgu CV IImage and provides enhenced functionalities.
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.PanAndZoomPictureBox">
            <summary>
            A picture box with pan and zoom functionality
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.PanAndZoomPictureBox._zoomScale">
            <summary>
            The zoom scale of the image to be displayed
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.PanAndZoomPictureBox.ZoomLevels">
            <summary>
            The available zoom levels for the displayed image 
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.#ctor">
            <summary>
            Create a picture box with pan and zoom functionality
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.OnPaint(System.Windows.Forms.PaintEventArgs)">
            <summary>
            Paint the image
            </summary>
            <param name="pe">The paint event</param>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.OnMouseMove(System.Object,System.Windows.Forms.MouseEventArgs)">
            <summary>
            Used for tracking the mouse position on the image
            </summary>
            <param name="sender"></param>
            <param name="e"></param>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.GetViewSize">
            <summary>
            Get the size of the view area
            </summary>
            <returns>The size of the view area</returns>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.GetImageSize">
            <summary>
            Get the size of the image
            </summary>
            <returns>The size of the image</returns>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.Min(System.Drawing.Size,System.Drawing.Size)">
            <summary>
            Get the minimum of the two sizes
            </summary>
            <param name="s1">The first size</param>
            <param name="s2">The second size</param>
            <returns>The minimum of the two sizes</returns>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.DrawReversibleRectangle(System.Drawing.Rectangle)">
            <summary>
            Draw a reversible rectangle on the control.
            </summary>
            <param name="rect">The rectangle using the control's coordinate system</param>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.GetRectangle(System.Drawing.Point,System.Drawing.Point)">
            <summary>
            Get the rectangle defined by the two points on the control
            </summary>
            <param name="p1">The first point on the control</param>
            <param name="p2">The second point on the control</param>
            <returns>the rectangle defined by the two points</returns>
        </member>
        <member name="M:Emgu.CV.UI.PanAndZoomPictureBox.SetZoomScale(System.Double,System.Drawing.Point)">
            <summary>
            Set the new zoom scale for the displayed image
            </summary>
            <param name="zoomScale">The new zoom scale</param>
            <param name="fixPoint">The point to be fixed, in display coordinate</param>
        </member>
        <member name="P:Emgu.CV.UI.PanAndZoomPictureBox.PanableAndZoomable">
            <summary>
            Get or Set the property to enable(disable) Pan and Zoom
            </summary>
        </member>
        <member name="E:Emgu.CV.UI.PanAndZoomPictureBox.OnZoomScaleChange">
            <summary>
            The event to fire when the zoom scale is changed
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.PanAndZoomPictureBox.InterpolationMode">
            <summary>
            Get or Set the interpolation mode for zooming operation
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.PanAndZoomPictureBox.HorizontalScrollBar">
            <summary>
            Get the horizontal scroll bar from this control
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.PanAndZoomPictureBox.VerticalScrollBar">
            <summary>
            Get the vertical scroll bar of this control
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.PanAndZoomPictureBox.ZoomScale">
            <summary>
            Get or Set the zoom scale
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox._image">
            <summary>
            The image that is setted throught the Image property
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox._displayedImage">
            <summary>
            The image that is displayed
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox._typeToToolStripMenuItemsDictionary">
            <summary>
            A cache to store the ToolStripMenuItems for different types of images
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox._operationLists">
            <summary>
            The list of operations binded to this ImageBox
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox._timerStartTime">
            <summary>
            Timer used for caculating the frame rate
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox._imagesReceivedSinceCounterStart">
            <summary>
            One of the parameters used for caculating the frame rate
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageBox.#ctor">
            <summary>
            Create a ImageBox
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageBox.PushOperation(Emgu.CV.UI.Operation)">
            <summary>
            Push the specific operation to the operation collection
            </summary>
            <param name="operation">The operation to be pushed onto the operation collection</param>
        </member>
        <member name="M:Emgu.CV.UI.ImageBox.ClearOperation">
            <summary>
            Remove all the operations from the collection
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageBox.PopOperation">
            <summary>
            Remove the last added operation
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageBox.Dispose(System.Boolean)">
            <summary> 
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox.components">
            <summary> 
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageBox.InitializeComponent">
            <summary> 
            Required method for Designer support - do not modify 
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImageBox.FunctionalMode">
            <summary>
            Get or set the functional mode for the ImageBox
            </summary>
        </member>
        <member name="E:Emgu.CV.UI.ImageBox.OnFunctionalModeChanged">
            <summary>
            The event which will be trigerred when functional mode is changed
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImageBox.Image">
            <summary>
            Set the image for this image box
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImageBox.DisplayedImage">
            <summary>
            The image that is being displayed. It's the Image following by some user defined image operation
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.ImageBox.FunctionalModeOption">
            <summary>
            The functional mode for ImageBox
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.Minimum">
            <summary>
            The ImageBox is only used for displaying image. 
            No right-click menu nor Pan/Zoom available
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.RightClickMenu">
            <summary>
            Enable the right click menu
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.PanAndZoom">
            <summary>
            Enable Pan and Zoom
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImageBox.FunctionalModeOption.Everything">
            <summary>
            Support for the right click menu, Pan and Zoom
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.ImageProperty">
            <summary>
            The control to display image properties
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageProperty.#ctor">
            <summary>
            Create a ImageProperty control
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageProperty.SetMousePositionOnImage(System.Drawing.Point)">
            <summary>
            Set the mouse position over the image. 
            It also set the color intensity of the pixel on the image where is mouse is at
            </summary>
            <param name="location">The location of the mouse on the image</param>
        </member>
        <member name="M:Emgu.CV.UI.ImageProperty.SetOperations(System.Collections.Generic.List{Emgu.CV.UI.Operation})">
            <summary>
            Set the description of the operation view
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageProperty.Dispose(System.Boolean)">
            <summary> 
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="F:Emgu.CV.UI.ImageProperty.components">
            <summary> 
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageProperty.InitializeComponent">
            <summary> 
            Required method for Designer support - do not modify 
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImageProperty.ImageBox">
            <summary>
            The parent imagebox for this property panel
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImageProperty.FramesPerSecondText">
            <summary>
            Set the frame rate
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.ImagePropertyDialog">
            <summary>
            A dialog to display the property of an image
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImagePropertyDialog.#ctor(Emgu.CV.UI.ImageBox)">
            <summary>
            Constructor
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ImagePropertyDialog.components">
            <summary>
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImagePropertyDialog.Dispose(System.Boolean)">
            <summary>
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.ImagePropertyDialog.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImagePropertyDialog.ImagePropertyControl">
            <summary>
            Get the image property panel
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.ImageViewer">
            <summary>
            The Image viewer that display IImage
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageViewer.#ctor">
            <summary>
            Create an ImageViewer
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageViewer.#ctor(Emgu.CV.IImage)">
            <summary>
            Create an ImageViewer from the specific <paramref name="image"/>
            </summary>
            <param name="image">The image to be displayed in this viewer</param>
        </member>
        <member name="M:Emgu.CV.UI.ImageViewer.#ctor(Emgu.CV.IImage,System.String)">
            <summary>
            Create an ImageViewer from the specific <paramref name="image"/>, using <paramref name="imageName"/> as window name
            </summary>
            <param name="image">The image to be displayed</param>
            <param name="imageName">The name of the image</param>
        </member>
        <member name="M:Emgu.CV.UI.ImageViewer.Show(Emgu.CV.IImage)">
            <summary>
            Create a ImageViewer with the specific image and show it.
            </summary>
            <param name="image">The image to be displayed in ImageViewer</param>
        </member>
        <member name="M:Emgu.CV.UI.ImageViewer.Show(Emgu.CV.IImage,System.String)">
            <summary>
            Create a ImageViewer with the specific image and show it.
            </summary>
            <param name="image">The image to be displayed in ImageViewer</param>
            <param name="windowName">The name of the window</param>
        </member>
        <member name="F:Emgu.CV.UI.ImageViewer.components">
            <summary>
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ImageViewer.Dispose(System.Boolean)">
            <summary>
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.ImageViewer.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImageViewer.Image">
            <summary>
            Get or Set the image in this ImageViewer
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ImageViewer.ImageBox">
            <summary>
            Get the image box hosted in this viewer
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.MatrixBox">
            <summary>
            A control that is used to visualize a matrix
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.MatrixBox.#ctor">
            <summary>
            Create a MatrixBox
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.MatrixBox.components">
            <summary> 
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.MatrixBox.Dispose(System.Boolean)">
            <summary> 
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.MatrixBox.InitializeComponent">
            <summary> 
            Required method for Designer support - do not modify 
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.MatrixBox.Matrix">
            <summary>
            Get or Set the Matrix&lt;TDepth&gt; object; of this MatrixBox
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.MatrixViewer">
            <summary>
            A MatrixViewer that is used to visualize a matrix
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.MatrixViewer.#ctor">
            <summary>
            Create a MatrixViewer
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.MatrixViewer.components">
            <summary>
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.MatrixViewer.Dispose(System.Boolean)">
            <summary>
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.MatrixViewer.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.MatrixViewer.Matrix">
            <summary>
            Get or Set the Matrix&lt;&gt; object; for this MatrixViewer
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.Operation">
            <summary>
            An operation contains the MethodInfo and the methods parameters. It provides a way to invoke a specific method with the specific parameters. 
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.Operation.#ctor(System.Reflection.MethodInfo,System.Object[])">
            <summary>
            Craete an operation using the specific method and parameters
            </summary>
            <param name="mi">The method info</param>
            <param name="parameters">The parameters for this method</param>
        </member>
        <member name="M:Emgu.CV.UI.Operation.InvokeMethod(System.Object)">
            <summary>
            Call the specific method with the specific parameters on the provided <paramref name="instance"/>
            </summary>
            <param name="instance">The instance to call the method</param>
            <returns></returns>
        </member>
        <member name="M:Emgu.CV.UI.Operation.ToString">
            <summary>
            Represent this operation as a string
            </summary>
            <returns></returns>
        </member>
        <member name="M:Emgu.CV.UI.Operation.ToCode(Emgu.Util.TypeEnum.ProgrammingLanguage)">
            <summary>
            Represent this operation as code
            </summary>
            <returns></returns>
        </member>
        <member name="P:Emgu.CV.UI.Operation.Method">
            <summary>
            The MethodInfo
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Operation.Parameters">
            <summary>
            The parameters for this method
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.OperationsView">
            <summary>
            A user control to display the operations
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.OperationsView.#ctor">
            <summary>
            Constructor
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.OperationsView.DisplayOperations(System.Collections.Generic.List{Emgu.CV.UI.Operation})">
            <summary>
            Display the operations
            </summary>
            <param name="operations">The operations to be displayed</param>
        </member>
        <member name="F:Emgu.CV.UI.OperationsView.components">
            <summary> 
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.OperationsView.Dispose(System.Boolean)">
            <summary> 
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.OperationsView.InitializeComponent">
            <summary> 
            Required method for Designer support - do not modify 
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.OperationsView.Language">
            <summary>
            Set the programming language for this Operation View
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.ParameterInputDialog">
            <summary>
            The dialog to ask user for parameters to the specific method
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ParameterInputDialog._paramValue">
            <summary>
            The List of parameter values
            </summary>
        </member>
        <member name="F:Emgu.CV.UI.ParameterInputDialog._paramInfo">
            <summary>
            The array of parameter info
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ParameterInputDialog.ParseParameterName(System.Reflection.ParameterInfo)">
            <summary>
            Get the name of the parameter
            </summary>
            <param name="param">the parameter</param>
            <returns>the name of the parameter</returns>
        </member>
        <member name="M:Emgu.CV.UI.ParameterInputDialog.CreatePanelForParameter(System.Reflection.ParameterInfo,System.Object)">
            <summary>
            Create a panel for the specific parameter
            </summary>
            <param name="param">the parameter to create panel for</param>
            <param name="defaultValue">The default value for the parameter</param>
            <returns>the panel</returns>
        </member>
        <member name="M:Emgu.CV.UI.ParameterInputDialog.GetParams(System.Reflection.MethodInfo,System.Object[])">
            <summary>
            Obtain the parameters for <paramref name="method"/> and put them in <paramref name="defaultParameterValues"/>
            </summary>
            <param name="method">The method to Obtain parameters from</param>
            <param name="defaultParameterValues">The list that will be used as the storage for the retrieved parameters, if it contains elements, those elements will be used as default value</param>
            <returns>True if successed, false otherwise</returns>
        </member>
        <member name="F:Emgu.CV.UI.ParameterInputDialog.components">
            <summary>
            Required designer variable.
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ParameterInputDialog.Dispose(System.Boolean)">
            <summary>
            Clean up any resources being used.
            </summary>
            <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        </member>
        <member name="M:Emgu.CV.UI.ParameterInputDialog.InitializeComponent">
            <summary>
            Required method for Designer support - do not modify
            the contents of this method with the code editor.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.ParameterInputDialog.Parameters">
            <summary>
            Get the parameters obtained by this parameter input dialog
            </summary>
        </member>
        <member name="M:Emgu.CV.UI.ParameterInputDialog.ParamInputPanel.GetValue">
            <summary>
            Return the value of the parameter input panel, if unable to retrieve value, return null
            </summary>
            <returns>The value of the parameter input panel, if unable to retrieve value, return null</returns>
        </member>
        <member name="P:Emgu.CV.UI.ParameterInputDialog.ParamInputPanel.GetParamFunction">
            <summary>
            The function used to obtain the parameter from this input panel
            </summary>
        </member>
        <member name="T:Emgu.CV.UI.Properties.StringTable">
            <summary>
              A strongly-typed resource class, for looking up localized strings, etc.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.ResourceManager">
            <summary>
              Returns the cached ResourceManager instance used by this class.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Culture">
            <summary>
              Overrides the current thread's CurrentUICulture property for all
              resource lookups using this strongly typed resource class.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Cancel">
            <summary>
              Looks up a localized string similar to Cancel.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Count">
            <summary>
              Looks up a localized string similar to Count.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.DefaultHistogramTitle">
            <summary>
              Looks up a localized string similar to Histogram.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.File">
            <summary>
              Looks up a localized string similar to File.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Filters">
            <summary>
              Looks up a localized string similar to Filters.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.LoadImage">
            <summary>
              Looks up a localized string similar to Load Image....
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.OK">
            <summary>
              Looks up a localized string similar to OK.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Only1DHistogramSupported">
            <summary>
              Looks up a localized string similar to Only 1D histogram is supported.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.ParameterIsInvalid">
            <summary>
              Looks up a localized string similar to Parameter {0} is invalid..
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.ParameterTypeIsNotSupported">
            <summary>
              Looks up a localized string similar to Parameter type &apos;{0}&apos; is not supported.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.PleaseLoadAnImageFirst">
            <summary>
              Looks up a localized string similar to Please load an image first.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Property">
            <summary>
              Looks up a localized string similar to Property.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.SaveAs">
            <summary>
              Looks up a localized string similar to Save As....
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.SaveImageDialogText">
            <summary>
              Looks up a localized string similar to File Saving.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Unknown">
            <summary>
              Looks up a localized string similar to Unknown.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.UnZoom">
            <summary>
              Looks up a localized string similar to Un-Zoom.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Value">
            <summary>
              Looks up a localized string similar to Value.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.Zoom">
            <summary>
              Looks up a localized string similar to Zoom.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.ZoomIn">
            <summary>
              Looks up a localized string similar to Zoom In.
            </summary>
        </member>
        <member name="P:Emgu.CV.UI.Properties.StringTable.ZoomOut">
            <summary>
              Looks up a localized string similar to Zoom Out.
            </summary>
        </member>
    </members>
</doc>
